Sunday, July 18, 2010

javelin throw

1 comment:

  1. Hey Puneet. Gr8 to see the post. Make sure the animation has proper blocking so that each pose looks good. Some areas towards the end require Dynamic Poses (character needs to be out of balance) Also the character is coming with lot of force so make a gradual stop. Make the root ease out. U may also make the head and neck delay a bit just to avoid upper body stiffness. Keep up the good work.

    ReplyDelete